![]() One time I took out a Sabre with a Cutlass Black when the Sabre was at its peak form. I do sometimes try to go up against meta fighter for challenge. However, when CIG quietly reduced shield down to one its survivability plummeted to the point where I don't bother using it that much anymore for PVP.įor the record, I don't always stick with meta fighters. Case to point, the Arrow was absolutely deadly when it had two shields and I was having a blast with it - just racking up PVP kills like no tomorrow (though I relied on autogimbal). ![]() Even removing one component can make a difference between meta fighter and average fighter. Some people get annoyed whenever there's a reddit post complaining about CIG nerfing x ship and would downvote the comment or post (well technically some people get annoyed if anyone complains about anything remotely related to CIG and downvote), but it really does have an impact on ship performance. Ironically, I also use it to kill Superhornets and Sabres! If anything it even got a bit of an upgrade in the form of quad cannons. The Vanguard is still decent as it saw the least amount of nerfing in the past two years. Personally, I hope Stealth will get me within 1.5km of my prey before being detected - just inside weapons range so I can do some serious alpha strike and whittle down their shield and armor to even the odds - because it sure as hell won't survive a prolonged dogfight. So in short, it really depends if you have faith in this stealth thing and how well CIG can balance it. I am hoping that this is done in lieu to the Stealth mechanic which will make it great again (same for Super Hornet - but for Armor mechanics). In fact, a lot of medium and light fighters are almost at parity right now. It's still a good ship, but currently lacking the mojo that made it the top dog it used to be. At least the Vanguard is still tough to kill, and it has crossfield drive so quantum travel is less painful - and you can get better quad guns for it too. Combined with shield hole (now fixed), the Sabre pilots was dropping like flies - and for a while even a player in an Arrow has a reasonable chance of beating the Sabre. With the whole overheating mechanics its default weapons - the Panthers - is also no longer as OP as it used to be. The Sabre, it seems, got the raw end of the deal due to reduced maneuverability in the new flight model as well as reduced shield strength. Unfortunately, all of the Big Three have been so severely nerfed and sanitized that they're a shadow of their former self. I think the poor guy may have ended up changing his handle! That how sacred the Sabre was. At one point some noob in a Sabre got killed by an Aurora outside cryastro and the whole fight was uploaded on Youtube. When somebody manages to kill a Sabre using any ship other than the Big Three, the smack talk would be legendary. Trailing someone in a Sabre armed with four overclocked panthers was often enough to evoke a nervous response from the victim - unless of course that guy was in a Vanguard or Superhornet then typically a long drawn dogfight would ensue - followed by a ton of school yard taunting in the chat. That meant that you often get instant street cred when flying this ship. It also has three shields which, when overclocked, make it a tough cookie to kill. Of course, you still need to learn to hide that pancake profile from attackers during combat but this can be easily achieved through circle strafing and various decoupled manouvers. It's slim profile made it difficult to get hit. The Sabre was the fastest and most maneuverable of the Big Three ships. These fighters dominated AC and were the ones racking up the most kills in the PU (in the good ol days before prison was a thing). The pilot seat is capable to be ejected in case of emergency.įeatures that are announced to be implemented in the future.It used to belong to the Big Three back in 20 Vanguard, Super hornet and Sabre. And it has two size 4 missile rack hardpoints, one rack carries two size Arrester III cross section missiles, and the other rack carries two Thunderbolt III electromagnetic missiles.Ī personal storage compartment located on the starboard side can be accessed from outside, as well as a weapon rack for two hand weapons. It has four size 3 gun hardpoints that are equipped with CF-337 Panther Repeaters.
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