![]() Players that have played the game for a bit of time might benefit from these tips:ġ. Refrain from playing with lots of mods until you are familiar enough with the game to be able to exactly spot what things are modded and what things are not. Playing too many mods while you are still unfamiliar with the game can make it difficult to get a good grip on how the game flows. ![]() Get a good grip on the game before messing around with mods Find the most effective balance between wood and armor.ħ. Special weapons like the Buzzsaw and the Firebeam will melt straight through wood aswell. However this does not make armor useless as 3 pieces of wood takes up more space than 1 piece of armor, and it weighs more. Thus, wood is far more cost-efficient than armor. 3 pieces of wood has slightly more HP than 1 piece of armor, yet is much cheaper than armor. This also relates to tip 6.Ī piece of wood has 150HP. For example: I know that a cannon needs 5 pieces of wood to stop it, or 2 pieces of armor, doors have the same properties as armor, etc. Play in sandbox, and mess around with the weapons to see how much damage each one does so you can properly defend your base against certain weapons. Get a feel for how much damage each weapon does. You might see that he is building missile silos, and you can then build anti-air, etc.ĥ. You might see what technology he places, which indicates what weapons he might use. You can gain a lot of information about what the opponent is doing by occasionally looking at their fort. By scouting the enemy base, you might be able to guess what they are using! An opponent might bring out mortars/emps/miniguns around 2-3 minutes, or heavier weapons like cannons and lasers at 5-6 minutes. That armor isn't needed for the enemies machine guns! Press F8 to see the time in the match. Nobody is going to be shooting cannons at you at the first minute of the round. You only need enough defense for the weapons that the opponent could potentially have. Hold off on placing that armor when the match starts. Only defend against what you need to defend against. At the beginning of the match, ask yourself things like: Do I really need to expand your base backwards? What am I even going to place there? Wouldn't it be a better choice to spend those resources on something else like mines for more metal later on, and turbines for more energy later on, and technology to unlock bigger and badder weapons? This also ties into tip 3.ģ. You should only build things that you need. Build only what you need.Ĭhoose the best use of your resources at any given time. Alternatively, when you beat someone, you can watch the replay and see what the opponent could have done, and how you could've reacted if he had done such.Ģ. You can learn from them, and fix any mistakes you have seen. When you lose, you can watch what the enemy has done better. You can learn all tips eventually just by following this one tip. Watch replays, especially the ones you lose. If you liked this game, Roaming Fortress would be a great choice for you too.If you just starting playing forts and were to ask "What are the most important tips i should know?", these are them:ġ. ![]() Collect resources, develop your tech-tree, unlock advanced weapons to target your opponent’s weak points, and feel the satisfaction as their fort comes crashing down. Enjoy!īuild an armoured fort in real-time and arm it to the teeth. All this, and the previously released Steam Workshop integration, comes free to Forts owners and increases the fort building possibilities of the game. Also included are Truce mods, which provide a period of varying lengths in which players can build up their forts in peace, before they start blasting each other into oblivion. Tons of Guns comes complete with new AI forts bristling with new weapons for players to take on in Skirmish or Multiplayer, and a new Mod Selection feature, which allows several new game types, such as Fast Build, Rapid Fire and Zero Gravity. ![]() The Factory now produces two beam weapons, the classic Plasma Laser and the new Firebeam, great for penetrating fortifications to ignite them from within. The classic Cannon is now found in the new Munitions Plant, where it is joined by it’s little brother, the burst-firing 20mm Cannon. The Armoury unlocks Flak guns to clear the skies of enemy projectiles, and EMP rockets to power down enemy tech, both of which can be upgraded to the Shotgun and twin Rocket launcher, respectively. The arms race intensifies with this new update that adds two new tech buildings which allow commanders access to six formidable new weapons, and a host of new and varied strategies. Build defenses and withstand aginst the enemies. Your mission is to defend whatever you have in your base. Forts is a Strategy and Action game for PC published by EarthWork Games in 2017.
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